32eca9bac48adb566399747211a4afd746b61921.js 4.9 KB

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  1. System.register(["__unresolved_0", "cc", "__unresolved_1"], function (_export, _context) {
  2. "use strict";
  3. var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Component, Input, Node, gameMangager, _dec, _dec2, _dec3, _class, _class2, _descriptor, _descriptor2, _descriptor3, _crd, ccclass, property, uiMain;
  4. function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); }
  5. function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; }
  6. function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); }
  7. function _reportPossibleCrUseOfgameMangager(extras) {
  8. _reporterNs.report("gameMangager", "../framework/gameMangager", _context.meta, extras);
  9. }
  10. return {
  11. setters: [function (_unresolved_) {
  12. _reporterNs = _unresolved_;
  13. }, function (_cc) {
  14. _cclegacy = _cc.cclegacy;
  15. __checkObsolete__ = _cc.__checkObsolete__;
  16. __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
  17. _decorator = _cc._decorator;
  18. Component = _cc.Component;
  19. Input = _cc.Input;
  20. Node = _cc.Node;
  21. }, function (_unresolved_2) {
  22. gameMangager = _unresolved_2.gameMangager;
  23. }],
  24. execute: function () {
  25. _crd = true;
  26. _cclegacy._RF.push({}, "ea279qn9stK37GU0swjidkx", "uiMain", undefined);
  27. __checkObsolete__(['_decorator', 'Component', 'EventTouch', 'Input', 'Node']);
  28. ({
  29. ccclass,
  30. property
  31. } = _decorator);
  32. _export("uiMain", uiMain = (_dec = ccclass('uiMain'), _dec2 = property(Node), _dec3 = property(_crd && gameMangager === void 0 ? (_reportPossibleCrUseOfgameMangager({
  33. error: Error()
  34. }), gameMangager) : gameMangager), _dec(_class = (_class2 = class uiMain extends Component {
  35. constructor(...args) {
  36. super(...args);
  37. _initializerDefineProperty(this, "planeSpeed", _descriptor, this);
  38. _initializerDefineProperty(this, "playerPlane", _descriptor2, this);
  39. _initializerDefineProperty(this, "gamgeManager", _descriptor3, this);
  40. }
  41. start() {
  42. // input.on(Input.EventType.TOUCH_START, this._touchStart, this);
  43. this.node.on(Input.EventType.TOUCH_MOVE, this._touchMove, this); //
  44. this.node.on(Input.EventType.TOUCH_START, this._touchStart, this);
  45. this.node.on(Input.EventType.TOUCH_END, this._touchEnd, this);
  46. } // update(deltaTime: number) {
  47. // }
  48. _touchMove(event) {
  49. const delta = event.getDelta();
  50. let pos = this.playerPlane.position; // x 上下, z 左右
  51. // this.node.setPosition(pos.x - 0.01 * this.speed * delta.x, pos.y, pos.z - 0.01 * this.speed * delta.y)
  52. this.playerPlane.setPosition(pos.x + 0.01 * this.planeSpeed * delta.y, pos.y, pos.z + 0.01 * this.planeSpeed * delta.x);
  53. }
  54. _touchStart(event) {
  55. console.log('开始发射');
  56. this.gamgeManager.isShooting(true);
  57. }
  58. _touchEnd(event) {
  59. console.log('结束发射');
  60. this.gamgeManager.isShooting(false);
  61. }
  62. }, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "planeSpeed", [property], {
  63. configurable: true,
  64. enumerable: true,
  65. writable: true,
  66. initializer: function () {
  67. return 1;
  68. }
  69. }), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "playerPlane", [_dec2], {
  70. configurable: true,
  71. enumerable: true,
  72. writable: true,
  73. initializer: function () {
  74. return null;
  75. }
  76. }), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "gamgeManager", [_dec3], {
  77. configurable: true,
  78. enumerable: true,
  79. writable: true,
  80. initializer: function () {
  81. return null;
  82. }
  83. })), _class2)) || _class));
  84. _cclegacy._RF.pop();
  85. _crd = false;
  86. }
  87. };
  88. });
  89. //# sourceMappingURL=32eca9bac48adb566399747211a4afd746b61921.js.map