317cdf1a2cc677419bfe696f1a4a7546f5b13f08.js.map 3.8 KB

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  1. {"version":3,"sources":["file:///D:/yyy/al/cocos_pro/plane_demo/assets/script/plane/enemyPlane.ts"],"names":["_decorator","Collider","Component","constant","ccclass","property","OUTOFBOUNCE","enemyPlane","_enemySpeed","enemyType","EnemyPlaneType","TYPE1","_gameManager","start","update","deltaTime","pos","node","position","movePos","x","setPosition","y","z","destroy","show","gameManager","speed","onEnable","collider","getComponent","on","_onTriggerEnter","onDisable","off","event","collisionGroup","otherCollider","getGroup","console","log","CollisionType","SELF_BULLET","SELF_PLANE","addScore"],"mappings":";;;;;;;;;;;;;;;;;;;;AAASA,MAAAA,U,OAAAA,U;AAAYC,MAAAA,Q,OAAAA,Q;AAAUC,MAAAA,S,OAAAA,S;;AACtBC,MAAAA,Q,iBAAAA,Q;;;;;;;;;OAGH;AAAEC,QAAAA,OAAF;AAAWC,QAAAA;AAAX,O,GAAwBL,U;AAGxBM,MAAAA,W,GAAc,E;;4BAGPC,U,WADZH,OAAO,CAAC,YAAD,C,gBAAR,MACaG,UADb,SACgCL,SADhC,CAC0C;AAAA;AAAA;AAEtC;AACA;AAHsC,eAI9BM,WAJ8B,GAIhB,CAJgB;AAAA,eAM/BC,SAN+B,GAMnB;AAAA;AAAA,oCAASC,cAAT,CAAwBC,KANL;AAAA,eAQ9BC,YAR8B,GAQD,IARC;AAAA;;AAWtCC,QAAAA,KAAK,GAAG,CAEP;;AAEDC,QAAAA,MAAM,CAACC,SAAD,EAAoB;AACtB,gBAAMC,GAAG,GAAG,KAAKC,IAAL,CAAUC,QAAtB;AACA,gBAAMC,OAAO,GAAGH,GAAG,CAACI,CAAJ,GAAQ,KAAKZ,WAA7B;AACA,eAAKS,IAAL,CAAUI,WAAV,CAAsBF,OAAtB,EAA+BH,GAAG,CAACM,CAAnC,EAAsCN,GAAG,CAACO,CAA1C;;AACA,cAAIJ,OAAO,GAAGb,WAAd,EAA2B;AACvB,iBAAKW,IAAL,CAAUO,OAAV;AACH;AAIJ;;AAEDC,QAAAA,IAAI,CAACC,WAAD,EAAmBC,KAAnB,EAAkC;AAClC,eAAKf,YAAL,GAAoBc,WAApB;AACA,eAAKlB,WAAL,GAAmBmB,KAAnB;AACH,SA9BqC,CA+BtC;;;AACAC,QAAAA,QAAQ,GAAG;AACP,gBAAMC,QAAQ,GAAG,KAAKC,YAAL,CAAkB7B,QAAlB,CAAjB;AACA4B,UAAAA,QAAQ,CAACE,EAAT,CAAY,gBAAZ,EAA8B,KAAKC,eAAnC,EAAoD,IAApD;AACH;;AACDC,QAAAA,SAAS,GAAG;AACR,gBAAMJ,QAAQ,GAAG,KAAKC,YAAL,CAAkB7B,QAAlB,CAAjB;AACA4B,UAAAA,QAAQ,CAACK,GAAT,CAAa,gBAAb,EAA+B,KAAKF,eAApC,EAAqD,IAArD;AACH;;AAEOA,QAAAA,eAAe,CAACG,KAAD,EAAuB;AAC1C,gBAAMC,cAAc,GAAGD,KAAK,CAACE,aAAN,CAAoBC,QAApB,EAAvB;AACAC,UAAAA,OAAO,CAACC,GAAR,CAAY,IAAZ;;AACA,cAAIJ,cAAc,KAAK;AAAA;AAAA,oCAASK,aAAT,CAAuBC,WAA1C,IAAyDN,cAAc,KAAK;AAAA;AAAA,oCAASK,aAAT,CAAuBE,UAAvG,EAAmH;AAC/G,iBAAK1B,IAAL,CAAUO,OAAV;;AACA,iBAAKZ,YAAL,CAAkBgC,QAAlB;AAEH;AACJ;;AAjDqC,O","sourcesContent":["import { _decorator, Collider, Component, ITriggerEvent, Node, sp } from 'cc';\r\nimport { constant } from '../framework/constant';\r\nimport { gameMangager } from '../framework/gameMangager';\r\n\r\nconst { ccclass, property } = _decorator;\r\n\r\n\r\nconst OUTOFBOUNCE = 50\r\n\r\n@ccclass('enemyPlane')\r\nexport class enemyPlane extends Component {\r\n\r\n // @property\r\n // public enemySpeed = 0;\r\n private _enemySpeed = 0;\r\n\r\n public enemyType = constant.EnemyPlaneType.TYPE1\r\n\r\n private _gameManager: gameMangager = null;\r\n\r\n\r\n start() {\r\n\r\n }\r\n\r\n update(deltaTime: number) {\r\n const pos = this.node.position;\r\n const movePos = pos.x - this._enemySpeed;\r\n this.node.setPosition(movePos, pos.y, pos.z)\r\n if (movePos > OUTOFBOUNCE) {\r\n this.node.destroy()\r\n }\r\n\r\n\r\n\r\n }\r\n\r\n show(gameManager: any, speed: number) {\r\n this._gameManager = gameManager\r\n this._enemySpeed = speed\r\n }\r\n // 碰撞业务\r\n onEnable() {\r\n const collider = this.getComponent(Collider)\r\n collider.on('onTriggerEnter', this._onTriggerEnter, this)\r\n }\r\n onDisable() {\r\n const collider = this.getComponent(Collider)\r\n collider.off('onTriggerEnter', this._onTriggerEnter, this)\r\n }\r\n\r\n private _onTriggerEnter(event: ITriggerEvent) {\r\n const collisionGroup = event.otherCollider.getGroup();\r\n console.log('敌人');\r\n if (collisionGroup === constant.CollisionType.SELF_BULLET || collisionGroup === constant.CollisionType.SELF_PLANE) {\r\n this.node.destroy()\r\n this._gameManager.addScore()\r\n\r\n }\r\n }\r\n}\r\n\r\n\r\n"]}