System.register(["__unresolved_0", "cc", "__unresolved_1"], function (_export, _context) { "use strict"; var _reporterNs, _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Component, Input, Node, gameMangager, _dec, _dec2, _dec3, _class, _class2, _descriptor, _descriptor2, _descriptor3, _crd, ccclass, property, uiMain; function _initializerDefineProperty(target, property, descriptor, context) { if (!descriptor) return; Object.defineProperty(target, property, { enumerable: descriptor.enumerable, configurable: descriptor.configurable, writable: descriptor.writable, value: descriptor.initializer ? descriptor.initializer.call(context) : void 0 }); } function _applyDecoratedDescriptor(target, property, decorators, descriptor, context) { var desc = {}; Object.keys(descriptor).forEach(function (key) { desc[key] = descriptor[key]; }); desc.enumerable = !!desc.enumerable; desc.configurable = !!desc.configurable; if ('value' in desc || desc.initializer) { desc.writable = true; } desc = decorators.slice().reverse().reduce(function (desc, decorator) { return decorator(target, property, desc) || desc; }, desc); if (context && desc.initializer !== void 0) { desc.value = desc.initializer ? desc.initializer.call(context) : void 0; desc.initializer = undefined; } if (desc.initializer === void 0) { Object.defineProperty(target, property, desc); desc = null; } return desc; } function _initializerWarningHelper(descriptor, context) { throw new Error('Decorating class property failed. Please ensure that ' + 'transform-class-properties is enabled and runs after the decorators transform.'); } function _reportPossibleCrUseOfgameMangager(extras) { _reporterNs.report("gameMangager", "../framework/gameMangager", _context.meta, extras); } return { setters: [function (_unresolved_) { _reporterNs = _unresolved_; }, function (_cc) { _cclegacy = _cc.cclegacy; __checkObsolete__ = _cc.__checkObsolete__; __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__; _decorator = _cc._decorator; Component = _cc.Component; Input = _cc.Input; Node = _cc.Node; }, function (_unresolved_2) { gameMangager = _unresolved_2.gameMangager; }], execute: function () { _crd = true; _cclegacy._RF.push({}, "ea279qn9stK37GU0swjidkx", "uiMain", undefined); __checkObsolete__(['_decorator', 'Component', 'EventTouch', 'Input', 'Node']); ({ ccclass, property } = _decorator); _export("uiMain", uiMain = (_dec = ccclass('uiMain'), _dec2 = property(Node), _dec3 = property(_crd && gameMangager === void 0 ? (_reportPossibleCrUseOfgameMangager({ error: Error() }), gameMangager) : gameMangager), _dec(_class = (_class2 = class uiMain extends Component { constructor(...args) { super(...args); _initializerDefineProperty(this, "planeSpeed", _descriptor, this); _initializerDefineProperty(this, "playerPlane", _descriptor2, this); _initializerDefineProperty(this, "gamgeManager", _descriptor3, this); } start() { // input.on(Input.EventType.TOUCH_START, this._touchStart, this); this.node.on(Input.EventType.TOUCH_MOVE, this._touchMove, this); // this.node.on(Input.EventType.TOUCH_START, this._touchStart, this); this.node.on(Input.EventType.TOUCH_END, this._touchEnd, this); } // update(deltaTime: number) { // } _touchMove(event) { const delta = event.getDelta(); let pos = this.playerPlane.position; // x 上下, z 左右 // this.node.setPosition(pos.x - 0.01 * this.speed * delta.x, pos.y, pos.z - 0.01 * this.speed * delta.y) this.playerPlane.setPosition(pos.x + 0.01 * this.planeSpeed * delta.y, pos.y, pos.z + 0.01 * this.planeSpeed * delta.x); } _touchStart(event) { console.log('开始发射'); this.gamgeManager.isShooting(true); } _touchEnd(event) { console.log('结束发射'); this.gamgeManager.isShooting(false); } }, (_descriptor = _applyDecoratedDescriptor(_class2.prototype, "planeSpeed", [property], { configurable: true, enumerable: true, writable: true, initializer: function () { return 1; } }), _descriptor2 = _applyDecoratedDescriptor(_class2.prototype, "playerPlane", [_dec2], { configurable: true, enumerable: true, writable: true, initializer: function () { return null; } }), _descriptor3 = _applyDecoratedDescriptor(_class2.prototype, "gamgeManager", [_dec3], { configurable: true, enumerable: true, writable: true, initializer: function () { return null; } })), _class2)) || _class)); _cclegacy._RF.pop(); _crd = false; } }; }); //# sourceMappingURL=32eca9bac48adb566399747211a4afd746b61921.js.map