export class constant { public static EnemyPlaneType = { TYPE1: 1, TYPE2: 2, } public static Combination = { PLAN1: 1, PLAN2: 2, PLAN3: 3, } public static CollisionType = { SELF_PLANE: 1 << 1, ENEMY_PLANE: 1 << 2, SELF_BULLET: 1<< 3 } }