2024-6-5 13:45:02 - log: Load engine in C:\ProgramData\cocos\editors\Creator\3.8.2\resources\resources\3d\engine 2024-6-5 13:45:03 - log: Register native engine in C:\ProgramData\cocos\editors\Creator\3.8.2\resources\resources\3d\engine\native 2024-6-5 13:45:17 - log: [Scene] meshopt wasm decoder initialized 2024-6-5 13:45:17 - log: [Scene] [box2d]:box2d wasm lib loaded. 2024-6-5 13:45:17 - log: [Scene] [bullet]:bullet wasm lib loaded. 2024-6-5 13:45:18 - log: [Scene] [PHYSICS]: using builtin. 2024-6-5 13:45:18 - log: [Scene] Cocos Creator v3.8.2 2024-6-5 13:45:18 - info: [Scene] Forward render pipeline initialized. 2024-6-5 13:45:19 - log: [Scene] [PHYSICS]: switch from builtin to bullet. 2024-6-5 13:45:19 - log: [Scene] [PHYSICS2D]: switch from box2d-wasm to box2d. 2024-6-5 13:46:07 - log: [Scene] meshopt wasm decoder initialized 2024-6-5 13:46:07 - log: [Scene] [box2d]:box2d wasm lib loaded. 2024-6-5 13:46:07 - log: [Scene] [bullet]:bullet wasm lib loaded. 2024-6-5 13:46:08 - log: [Scene] [PHYSICS]: using builtin. 2024-6-5 13:46:08 - log: [Scene] Cocos Creator v3.8.2 2024-6-5 13:46:08 - info: [Scene] Forward render pipeline initialized. 2024-6-5 13:46:08 - log: [Scene] [PHYSICS]: switch from builtin to bullet. 2024-6-5 13:46:08 - log: [Scene] [PHYSICS2D]: switch from box2d-wasm to box2d.