|
@@ -0,0 +1,2604 @@
|
|
|
+{
|
|
|
+ "path": {
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\builtin-reflection-probe-preview.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\builtin-standard.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-planar-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\builtin-terrain.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\terrain.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\builtin-toon.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\silhouette-edge-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\silhouette-edge.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex-silhouette-edge.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\misc\\silhouette-edge-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\silhouette-edge-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment-silhouette-edge.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\misc\\silhouette-edge-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\toon-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\toon-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\toon-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\toon.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\toon.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\toon.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\toon-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\toon.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\toon-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\toon-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-planar-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\builtin-unlit.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\car-paint.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-planar-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\eye.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-misc.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\eye.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\graph-expression\\base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\fabric.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-planar-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\glass.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-planar-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-planar-shadow\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\hair.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\special-effects.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\leaf.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\special-effects.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\simple-skin.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\simple-skin.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\skin.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\skin.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\skin.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\sky.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sky-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\sky.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\misc\\sky-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sky-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\misc\\sky-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\water.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\special-effects.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\for2d\\builtin-spine.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\alpha-test.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\for2d\\builtin-sprite-renderer.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\spriteRender-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\spriteRender-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\for2d\\builtin-sprite.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\embedded-alpha.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\alpha-test.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-camera-texture.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\camera-texture-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\camera-texture-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-clear-stencil.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-debug-renderer.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\debug-renderer-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\debug-renderer-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-geometry-renderer.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\line-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\line-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dashed-line-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dashed-line-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\triangle-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\triangle-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-graphics.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-occlusion-query.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\occlusion-query-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-world-bound.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\occlusion-query-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-reflection-deferred.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\sh-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lightingmap-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\standard-surface-entry.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\sh-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lighting.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-cluster-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lightingmap-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\builtin-wireframe.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\wireframe-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\wireframe-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\legacy\\standard.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\sh-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lightingmap-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\standard-surface-entry.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\sh-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lighting.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-cluster-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lightingmap-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\legacy\\terrain.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\standard-surface-entry.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\sh-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lighting.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-cluster-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lightingmap-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\legacy\\toon.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\main-functions\\outline-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\main-functions\\outline-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\toon-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\toon-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-toon.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lighting.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\particles\\builtin-billboard.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\vert.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tinted-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\no-tint-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\particles\\builtin-particle-gpu.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-vs-gpu.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tinted-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\no-tint-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\particles\\builtin-particle-trail.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-trail.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tinted-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\no-tint-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\particles\\builtin-particle-xr-trail.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-trail.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tinted-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\particles\\builtin-particle.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-vs-legacy.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\internal\\particle-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tinted-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\no-tint-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\cluster-build.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\cluster-main.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\cluster-culling.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\cluster-main.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\copy-pass.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\copy-pass-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\copy-pass-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\deferred-lighting.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shadow-map-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\sh-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-standard-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\lighting.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\shading-cluster-additive.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\fog-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\float-output-process.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tonemap-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\copy-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tonemap-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\planar-shadow.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\planar-shadow-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\post-process-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\post-process-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\post-process\\anti-aliasing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\post-process\\fxaa.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\post-process\\fxaa-hq.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\skybox.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sky-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sky-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\smaa.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\smaa-edge-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\smaa-edge-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\smaa-blend-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\smaa-blend-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\ssss-blur.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\blur-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\copy-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\ssssBlurX-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\ssssBlur.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\ssssBlurY-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\tonemap.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tonemap-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\tonemap-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\batched-unlit.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\profiler.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\profiler-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\profiler-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\sequence-anim.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\local-batch.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unlit-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\splash-screen.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\splash-screen-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\splash-screen-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\box-height-light.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\line-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\line-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\gizmo.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\gizmo-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\gizmo-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\rect-area-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\line-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\line-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\sprite-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\grid-2d.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\grid-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\grid-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\grid-stroke.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\grid-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\grid-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\grid.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\grid-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\grid-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\light-probe-visualization.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\gizmo-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\gizmo-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\rect-area-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\light.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\light-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\light-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\terrain-circle-brush.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-brush-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-brush-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\terrain-image-brush.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-brush-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-brush-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\internal\\editor\\terrain-select-brush.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-brush-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\terrain-brush-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\blit-screen.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\bloom.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\bloom-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\input-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\prefilter-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\downsample-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\upsample-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\combine-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\color-grading.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\color-grading-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\color-grading-nx1-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\ubo.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\color-grading-8x8-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\dof.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dof-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dof-coc-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\ubo.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\hbao.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dof-prefilter-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dof-bokeh-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dof-filter-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\dof-combine-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\fsr.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fs-easu.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\fsr.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\ubo.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fs-rcas.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\fxaa-hq.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fxaa-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fxaa-edge-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\post-process\\fxaa-hq.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\hbao.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\hbao-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\hbao-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\hbao.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\blurx-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\blury-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\combine-fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\post-final.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\taa.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\pipeline\\post-process\\chunks\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\decode-base.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\legacy\\output-standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\unpack.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\dcc\\imported-metallic-roughness.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\dcc\\imported-specular-glossiness.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\dcc\\vat\\houdini-fluid-v3-liquid.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-misc.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\vat-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\advanced\\common-functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\dcc\\vat\\houdini-rigidbody-v2.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\vat-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-misc.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\dcc\\vat\\houdini-softbody-v3.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\vat-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-misc.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\effects\\util\\dcc\\vat\\zeno-fluid-liquid.effect": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\macro-remapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\common-macros.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-output.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\common-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\vs-intermediate.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-global.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\unpack.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\world-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local-batched.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-local.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\morph-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-morph.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\skinning-animation-lbs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-skinning.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\fog.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shared-ubos.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-vertex.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\number.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-misc.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\vat-animation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\common-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\common-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\data-structures\\fs-input.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\debug\\debug-view-define.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-forward-light.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-csm.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-environment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-diffusemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-reflection-probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\texture-lod.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\data\\packing.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\tone-mapping.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\aces.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\color\\gamma.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\coordinates.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\math\\octahedron-transform.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\mesh\\material.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\texture\\cubemap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-shadow-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\shadow\\native-pcf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\sh.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\functionalities\\probe.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\builtin\\uniforms\\cc-light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\light-map.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surface-fragment.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\effect\\special-effects.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\data-structures\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-intermediate-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-result.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\data-structures\\lighting-misc-data.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\includes\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\default-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\brdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\bxdf.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\attenuation.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\common\\lighting\\functions.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\model-functions\\standard-common.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\includes\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\default-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\standard-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\lighting-models\\lighting-flow\\common-flow.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\module-functions\\debug-view.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\forward-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-scene\\pipeline\\deferred-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\surfaces\\effect-macros\\render-to-shadowmap.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\vs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shadow-caster-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-shadowmap\\fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\reflect-map-fs.chunk",
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\chunks\\shading-entries\\main-functions\\render-to-reflectmap\\fs.chunk"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-Bold.fnt": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-Bold_0.png"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-BoldItalic.fnt": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-BoldItalic_0.png"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-Italic.fnt": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-Italic_0.png"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_ui\\atom.plist": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_ui\\atom.png"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_ui\\atom_new.plist": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_ui\\atom.png"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-Regular.fnt": [
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_fonts\\builtin-bitmap\\OpenSans-Regular_0.png"
|
|
|
+ ]
|
|
|
+ },
|
|
|
+ "uuid": {
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-billboard-material.mtl": [
|
|
|
+ "711ebe11-f673-4cd9-9a83-63c60ba54c5b"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-clear-stencil.mtl": [
|
|
|
+ "810e96e4-e456-4468-9b59-f4e8f39732c0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-material-transparent.mtl": [
|
|
|
+ "1baf0fc9-befa-459c-8bdd-af1a450a0319"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-material.mtl": [
|
|
|
+ "1baf0fc9-befa-459c-8bdd-af1a450a0319"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-particle-gpu-material.mtl": [
|
|
|
+ "971bdb23-3ff6-43eb-b422-1c30165a3663"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-particle-material.mtl": [
|
|
|
+ "d1346436-ac96-4271-b863-1f4fdead95b0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-spine-material.mtl": [
|
|
|
+ "c27215d8-6835-4b68-bfbb-bdeac6100c04"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-sprite-renderer-material.mtl": [
|
|
|
+ "6ef1defe-7997-477a-9b35-c18859ff8066"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\default-trail-material.mtl": [
|
|
|
+ "17debcc3-0a6b-4b8a-b00b-dc58b885581e"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\missing-effect-material.mtl": [
|
|
|
+ "a3cd009f-0ab0-420d-9278-b9fdab939bbc"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\missing-material.mtl": [
|
|
|
+ "a3cd009f-0ab0-420d-9278-b9fdab939bbc"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\particle-add.mtl": [
|
|
|
+ "d1346436-ac96-4271-b863-1f4fdead95b0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\standard-material.mtl": [
|
|
|
+ "c8f66d17-351a-48da-a12c-0212d28575c4"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-alpha-test-material.mtl": [
|
|
|
+ "60f7195c-ec2a-45eb-ba94-8955f60e81d0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-base-material.mtl": [
|
|
|
+ "60f7195c-ec2a-45eb-ba94-8955f60e81d0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-graphics-material.mtl": [
|
|
|
+ "1c02ae6f-4492-4915-b8f8-7492a3b1e4cd"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-sprite-alpha-sep-material.mtl": [
|
|
|
+ "60f7195c-ec2a-45eb-ba94-8955f60e81d0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-sprite-gray-alpha-sep-material.mtl": [
|
|
|
+ "60f7195c-ec2a-45eb-ba94-8955f60e81d0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-sprite-gray-material.mtl": [
|
|
|
+ "60f7195c-ec2a-45eb-ba94-8955f60e81d0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_materials\\ui-sprite-material.mtl": [
|
|
|
+ "60f7195c-ec2a-45eb-ba94-8955f60e81d0"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_renderpipeline\\deferred-lighting.mtl": [
|
|
|
+ "5d45aa00-e064-4938-b314-4265f0c2258c"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_renderpipeline\\post-process.mtl": [
|
|
|
+ "ec8106fe-05bf-4e94-943c-e0d3b7bb5e45"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\default_renderpipeline\\tonemap.mtl": [
|
|
|
+ "31b152ff-f689-4082-a292-3eb5a0b33014"
|
|
|
+ ],
|
|
|
+ "C:\\ProgramData\\cocos\\editors\\Creator\\3.8.2\\resources\\resources\\3d\\engine\\editor\\assets\\gizmo\\scene-gizmo.mtl": [
|
|
|
+ "a3cd009f-0ab0-420d-9278-b9fdab939bbc"
|
|
|
+ ]
|
|
|
+ }
|
|
|
+}
|