System.register(["cc"], function (_export, _context) {
  "use strict";

  var _cclegacy, __checkObsolete__, __checkObsoleteInNamespace__, _decorator, Component, _dec, _dec2, _class, _crd, ccclass, property, executeInEditMode, game_manger;

  return {
    setters: [function (_cc) {
      _cclegacy = _cc.cclegacy;
      __checkObsolete__ = _cc.__checkObsolete__;
      __checkObsoleteInNamespace__ = _cc.__checkObsoleteInNamespace__;
      _decorator = _cc._decorator;
      Component = _cc.Component;
    }],
    execute: function () {
      _crd = true;

      _cclegacy._RF.push({}, "24d93JEiZFIBJXy+ES4BU1L", "moving-scene-bg", undefined);

      __checkObsolete__(['_decorator', 'Component', 'Node']);

      ({
        ccclass,
        property,
        executeInEditMode
      } = _decorator);

      _export("game_manger", game_manger = (_dec = ccclass('game_manger'), _dec2 = executeInEditMode(true), _dec(_class = _dec2(_class = class game_manger extends Component {
        onLoad() {
          console.log('onLoad');
        }

        start() {}

        update(deltaTime) {}

      }) || _class) || _class));

      _cclegacy._RF.pop();

      _crd = false;
    }
  };
});
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